Freitag, 13. Januar 2012

Future of Geo

Hello guys and gals,

i'v talked a bit with a friend of me about the site, he will help me with the site, the only problem we got is, we have no Server. I don't own a server to put the site on, this is the nearest problem.

But there are other things to talk about.
Today i had a new idea for the class system.
I want the class and leveling system to be compatible with your creativity.
I thought about some basic classes, and YOU could make your own class just with spending your level on different basic classes.
Think like this: You take a warrior and a mage and name it warmage, you got some skills of the mage like fireball and some skills of the warrior like onslaught. The good thing on my game is, you always can add your own skills with an extra editor. So you could combine them to a mighty-fire-attack or something.
I also thought about different secondary classes or advanced classes, like the meelemage, this one is more like a third or extra advanced class combination, because it's a combination between a basic class and a combination (Monk and Mage). The Monk will be available when you combine the fighter and a acolyte-like-class. The Cleric is a secondary/advanced class too, made from warrior and acolyte. (remember, Fighter=using bare hands/fists, Warrior=using swords and nearly every one-handed weapon). The cleric will be using heavy armor, the Monk will be using light armor, or even non-armor(shirt-like armor or robes).

Items:
As i thought about clerics and Monks and their armor, i also thought about different types of armor.
I want to add non-armor robes, light-armor robes, middle and even heavy-armor robes(WITH IRON!).

Jobs:
There will be many different jobs(i hope).
But you wont be able to become an enchanter if you'r just a warrior with intelligence on 8.
All jobs, will need different stats.
A smith needs more strenght than an alchemist.(there will be classes with this names too, they will get extra skills for this jobs)
And an enchanter needs more intelligence than a skinner.(but there will be classes like the runeknight who will get skills for enchanting AND smithing, even if the runeknight will be a warrior class)

I think thats it for now, sorry for my bad english today, it's pretty late over here.
greetings
Max

Donnerstag, 5. Januar 2012

Hello world (again)

Hello my dearest followers,

I'm working on the game again, after a little break
I'm still not sure about the future of my game, but i hope i can sell the game for as little as possible.
I'm not even sure if i could sell the game anyway.
There is much to do if you want to start a gameforge.

You maybe ask now: "What the hell has he done in his 'little break'?"
I can tell you, I made a little game called bloodfight.
It's about forming spells with your own life.
I had this idea a few months ago, and I decided I should start working on it.
I just made the first enemys and skills for the game.
I had much to do in my 'break' so I wasn't able to make the graphics.
I ain't no got no screenshots. I'm sorry.

I'm working on the design of Geo again, actually, only on the design of the character.(as some people mentioned, it's crap right now)
After I'm finished with the whole design thing, I'll work on crafting and on fighting (and monsters, yes many monsters, bad monsters, evil monsters, BAD EVIL KILLING MONSTERS ...).

Thats it for now
Greetings
Maximilian